Director & Game Designer


Dean's aim is to produce a complete game that revisits classics from the 90s, keeping the core elements that made games like Crash Bandicoot, Rayman and Spyro so great. Managing the ASCENT project, he has big plans for its future. It's time to bring the 3D platformer back!



Composer & Sound Designer


Alexander Hcielg alias 'William E.' is a Leipzig-based composer with a focus on video game music. He has kindly offered us his talents to produce the soundtrack for ASCENT.



Composer & Sound Designer


Conor is a Scotland-based composer who specialises in sound design for games. He has joined the ASCENT team to help bring its world to life.

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